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Making DF conform more to your personal aesthetic will require editing some text files, mostly the /data/init/init.txt file. There are no option screens with handy check boxes or radio buttons. The other thing about Roguelikes is that they have a certain "do-it-yourself" attitude, and again, DF is no different. You can improve the look of DF, but even under the best of all possible circumstances, it's still going to look like an 8-bit Nintendo game. These games use ASCII graphics without a shred of remorse, and DF is no different. Roguelikes are games like Nethack, ADOM, and Angband. And what it primarily is is a roguelike with an overactive pituitary gland. This post will show you how you can adjust the graphics and perhaps find something more suitable to your personal aesthetic.ĭwarf Fortress is what it is. It has come to my attention that SOME of you (and you know who you are) are intrigued by Dwarf Fortress and the stories it generates, but you are put off by the eye-fucking ASCII graphics. After some further discussion with the moderators via PM, they have given me permission to post this as a separate, stand-alone thread.
#Dwarf fortress ascii square software#
Instead of putting the thread up on the forum, the board software moved the post to a "must be manually approved by a moderator" queue. The board software flagged it as possible spam because I'm a new user and the post contains several links. I originally tried to post this Friday night. I'm new to these forums, though not new to forums in general.
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